Volume XXXVIII-5/W16
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XXXVIII-5/W16, 413-420, 2011
https://doi.org/10.5194/isprsarchives-XXXVIII-5-W16-413-2011
© Author(s) 2011. This work is distributed under
the Creative Commons Attribution 3.0 License.
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XXXVIII-5/W16, 413-420, 2011
https://doi.org/10.5194/isprsarchives-XXXVIII-5-W16-413-2011
© Author(s) 2011. This work is distributed under
the Creative Commons Attribution 3.0 License.

  10 Sep 2012

10 Sep 2012

EFFECTIVE 3D DIGITIZATION OF ARCHAEOLOGICAL ARTIFACTS FOR INTERACTIVE VIRTUAL MUSEUM

G. Tucci, D. Cini, and A. Nobile G. Tucci et al.
  • GeCo, Geomatics & Communication for Cultural Heritage Laboratory, University of Florence, via Micheli 8, Florence, Italy

Keywords: Cultural Heritage, Archaeology, Laser scanning, NextEngine®, Acquisition, Processing, Protocol, Virtual Museum

Abstract. This paper presents a set of results of an on-going research on digital 3D reproduction of medium and small size archaeological artifacts which is intended to support the elaboration of a virtual and interactive exhibition environment, and also to provide a scientific archive of highly accurate models for specialists. After a short illustration of the background project and its finalities, we present the data acquisition through triangulation-based laser scanning and the post-processing methods we used to face the challenge of obtaining a large number of reliable digital copies at reasonable costs and within a short time frame, giving an account of the most recurrent problematic issues of the established work-flow and how they were solved (the careful placing of the artifacts to be digitized so to achieve the best results, the cleaning operations in order to build a coherent single polygon mesh, how to deal with unavoidable missing parts or defected textures in the generated model, etc.).