Volume XXXIX-B3
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XXXIX-B3, 531-536, 2012
https://doi.org/10.5194/isprsarchives-XXXIX-B3-531-2012
© Author(s) 2012. This work is distributed under
the Creative Commons Attribution 3.0 License.
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XXXIX-B3, 531-536, 2012
https://doi.org/10.5194/isprsarchives-XXXIX-B3-531-2012
© Author(s) 2012. This work is distributed under
the Creative Commons Attribution 3.0 License.

  01 Aug 2012

01 Aug 2012

NATURAL USER INTERFACE SENSORS FOR HUMAN BODY MEASUREMENT

J. Boehm J. Boehm
  • University College London, Department of Civil, Environmental and Geomatic Engineering, Gower Street, London WC1E 6BT UK

Keywords: Human Body Measurement, Range Camera, Kinect, NUI

Abstract. The recent push for natural user interfaces (NUI) in the entertainment and gaming industry has ushered in a new era of low cost three-dimensional sensors. While the basic idea of using a three-dimensional sensor for human gesture recognition dates some years back it is not until recently that such sensors became available on the mass market. The current market leader is PrimeSense who provide their technology for the Microsoft Xbox Kinect. Since these sensors are developed to detect and observe human users they should be ideally suited to measure the human body. We describe the technology of a line of NUI sensors and assess their performance in terms of repeatability and accuracy. We demonstrate the implementation of a prototype scanner integrating several NUI sensors to achieve full body coverage. We present the results of the obtained surface model of a human body.