Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLII-4/W2, 51-55, 2017
https://doi.org/10.5194/isprs-archives-XLII-4-W2-51-2017
© Author(s) 2017. This work is distributed under
the Creative Commons Attribution 4.0 License.
 
05 Jul 2017
MIGRATE: A FOSS WEB MAPPING APPLICATION FOR EDUCATING AND RAISING AWARENESS ABOUT MIGRATION FLOWS IN EUROPE
M. A. Brovelli1, M. Minghini1, C. E. Kilsedar1, M. Zurbarán2, M. Aiello3, and M. Gianinetto3 1Dept. of Civil and Environmental Engineering, Politecnico di Milano, Piazza Leonardo da Vinci 32, 20133 Milano, Italy
2Dept. of Systems Engineering, Universidad del Norte, Km 5 Via Pto. Colombia, Barranquilla, Colombia
3Dept. Of Architecture, Built Environment and Construction engineering, Politecnico di Milano, Via Ponzio 31, 20133 Milano, Italy
Keywords: Web mapping, Open Source, Open Data, FOSS, Crowd-generated data, Human migration Abstract. Recent years have seen a noticeable growth in migration flows from Africa and Middle East to Southern Europe, thus generating a remarkable increase of attention on media and public opinion, sometimes resulting in stereotypes and prejudices. Funded by the European Commission – Joint Research Centre through the MYGEOSS program, MIGRation pATtterns in Europe (MIGRATE) aims at educating the citizens about migration fluxes in Europe using a gamification approach based on a trivia game. MIGRATE is completely developed with Free and Open Source Software. On the server-side Django is used to define the models that handle all the required data and tables are created in a PostgreSQL database. Questions and answers are sent in JSON format to the client, while the geospatial layers in GeoJSON format are rendered on the map interface using OpenLayers 3. Bootstrap, HTML5 and CSS3 are used for responsive design, while the jQuery library is used to ease the JavaScript programming. All the data sources used within MIGRATE are available as full and open access with no restrictions for reuse, except for the obligation to mention the source of the input data. Exploited data sources include OpenStreetMap for geospatial information, and UNHCR, IOM, Eurostat and The Migrant’s Files project for non-geospatial information. Overall, data shows how the users’ perceptions change while playing and that players’ awareness of migration-related problems increases with the number of games played. The source code of MIGRATE and the collected data are available respectively under the EU Public License (EUPL) and the CC BY 4.0 license.
Conference paper (PDF, 1763 KB)


Citation: Brovelli, M. A., Minghini, M., Kilsedar, C. E., Zurbarán, M., Aiello, M., and Gianinetto, M.: MIGRATE: A FOSS WEB MAPPING APPLICATION FOR EDUCATING AND RAISING AWARENESS ABOUT MIGRATION FLOWS IN EUROPE, Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLII-4/W2, 51-55, https://doi.org/10.5194/isprs-archives-XLII-4-W2-51-2017, 2017.

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