USE OF FISHEYE PARROT BEBOP 2 IMAGES FOR 3D MODELLING USING COMMERCIAL PHOTOGRAMMETRIC SOFTWARE
- Politecnico di Milano, DICA - Geodesy and Geomatics section, Piazza Leonardo da Vinci 32, 20133 Milan, Italy
Keywords: Fisheye, Distortions, Camera Calibration, Parrot Bebop 2, 3D modelling, Agisoft PhotoScan, Pix4D Mapper
Abstract. Fisheye camera installed on-board mass market UAS are becoming very popular and it is more and more frequent the use of such platforms for photogrammetric purposes. The interest of wide-angles images for 3D modelling is confirmed by the introduction of fisheye models in several commercial software packages. The paper exploits the different mathematical models implemented in the most famous commercial photogrammetric software packages, highlighting the different processing pipelines and analysing the achievable results in terms of checkpoint residuals, as well as the quality of the delivered 3D point clouds. A two-step approach based on the creation of undistorted images has been tested too. An experimental test has been carried out using a Parrot Bebop 2 UAS by performing a flight over an historical complex located near Piacenza (Northern Italy), which is characterized by the simultaneous presence of horizontal, vertical and oblique surfaces. Different flight configurations have been tested to evaluate the potentiality and possible drawbacks of the previously mentioned UAS platform.
Results confirmed that the fisheye images acquired with the Parrot Bebop 2 are suitable for 3D modelling, ensuring accuracies of the photogrammetric blocks of the order of the GSD (about 0.05 m normal to the optic axis in case of a flight height equal to 35 m). The generated point clouds have been compared to a reference scan, acquired by means of a MS60 MultiStation, resulting in differences below 0.05 in all directions.