Volume XLII-2/W9
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLII-2/W9, 143-150, 2019
https://doi.org/10.5194/isprs-archives-XLII-2-W9-143-2019
© Author(s) 2019. This work is distributed under
the Creative Commons Attribution 4.0 License.
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLII-2/W9, 143-150, 2019
https://doi.org/10.5194/isprs-archives-XLII-2-W9-143-2019
© Author(s) 2019. This work is distributed under
the Creative Commons Attribution 4.0 License.

  31 Jan 2019

31 Jan 2019

IMMERSIVE WAYFINDING: VIRTUAL RECONSTRUCTION AND EYE-TRACKING FOR ORIENTATION STUDIES INSIDE COMPLEX ARCHITECTURE

F. Bianconi, M. Filippucci, and N. Felicini F. Bianconi et al.
  • Università degli Studi di Perugia, Perugia, Italy

Keywords: Wayfinding, Virtual reality, Eye-tracking, Architecture simulation, Occupant’s behaviour

Abstract. The study presents a process of digital simulation that aims to investigate the legibility of multiple spaces in a complex architecture through architectural survey, virtual reconstruction and 3D visualization in immersive environment. The collaboration between two research institutions, one Italian and the other Chinese, developed a reconstruction of a building in the campus of the Tsinghua University of Beijing using digital tools, in order to understand the behaviours during the fruition of that space. Digital simulation in the visibility theme guarantees the possibility of testing multiple configurations and showing the impacts of the different environmental hypothesis.