Volume XLII-2/W15
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLII-2/W15, 605–607, 2019
https://doi.org/10.5194/isprs-archives-XLII-2-W15-605-2019
© Author(s) 2019. This work is distributed under
the Creative Commons Attribution 4.0 License.
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLII-2/W15, 605–607, 2019
https://doi.org/10.5194/isprs-archives-XLII-2-W15-605-2019
© Author(s) 2019. This work is distributed under
the Creative Commons Attribution 4.0 License.

  22 Aug 2019

22 Aug 2019

A STUDY ON PLANNING AND PLATFORM FOR INTERACTIVE EXHIBITION OF SCIENTIFIC CULTURAL HERITAGE

Y. H. Jo1, J. Kim2, N. C. Cho1, C. H. Lee1, Y. H. Yun3, and D. K. Kwon1 Y. H. Jo et al.
  • 1Dept. of Cultural Heritage Conservation Sciences, Kongju National University, 32588, Republic of Korea
  • 2Technology Research Institute for Cultural Heritage, Daejeon, Republic of Korea
  • 3Exhibition Division, National Science Museum, Daejeon, Republic of Korea

Keywords: Bronze Mirrors, Interactive Projection mapping, Scientific Culture Heritage, Media Art, Exhibition Pl

Abstract. This study has developed an experiential exhibition system of scientific cultural heritage through interactive projection mapping. A bronze mirror with fine linear design was selected as an exhibition subject considering the intuitiveness and responsiveness of research and development results. First, three-dimensional (3D) scanning was performed to construct a digital database of the original forms, and computer graphics-based 3D modeling was also performed to build exhibition materials and 3D printed objects. Furthermore, objective scenarios were created based on a traditional science experience, understanding the present bronze mirror, and processes of restoring the corroded original bronze mirror through modern conservation science. The technique selected to implement the scientific content of bronze mirror as media art in this study is interactive projection mapping. Moreover, a large 3D printing of bronze mirror was installed at the center of the exhibition space to allow users and all viewers to concurrently engage in scientific cultural heritage content. Simultaneous projection mapping on the front and rear of the printed bronze mirror model enhanced 3D effects and the immersion of the content. To construct an interactive space connecting the virtual and reality, ore, mold, bronze mirror replicas, 3D printing outputs, and cultural products used in the process of producing bronze mirrors were exhibited to make the exhibit more intuitive for visitors. This interactive projection mapping-based scientific and cultural exhibition of the bronze mirror is an experiential exhibition system which combines traditional science, modern conservation science, and future exhibition technology.