Volume XLII-2/W11
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLII-2/W11, 837-842, 2019
https://doi.org/10.5194/isprs-archives-XLII-2-W11-837-2019
© Author(s) 2019. This work is distributed under
the Creative Commons Attribution 4.0 License.
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLII-2/W11, 837-842, 2019
https://doi.org/10.5194/isprs-archives-XLII-2-W11-837-2019
© Author(s) 2019. This work is distributed under
the Creative Commons Attribution 4.0 License.

  05 May 2019

05 May 2019

INITIAL EVALUATION OF THE POTENTIAL OF SMARTPHONE STEREO-VISION IN MUSEUM VISITS

A. Masiero1, G. Tucci2, A. Conti2, L. Fiorini2, and A. Vettore1 A. Masiero et al.
  • 1Interdepartmental Research Center of Geomatics (CIRGEO), University of Padova, Viale dell’Università 16, Legnaro (PD) 35020, Italy
  • 2GeCO Lab, Department of Civil and Environmental Engineering, University of Florence, Via Micheli 8, 50121 Florence, Italy

Keywords: Smartphone, Stereo-vision, Mobile mapping, Recognition, Laser Scanning, Augmented Reality Museum

Abstract. The recent introduction of new technologies such as augmented reality, machine learning and the worldwide spread of mobile devices provided with imaging, navigation sensors and high computational power can be exploited in order to drammatically change the museum visit experience. Differently from the traditional use of museum docents or audio guides, the introduction of digital technologies already proved to be useful in order to improve the interest of the visitor thanks to the increased interaction and involvement, reached also by means of visual effects and animations. Actually, the availability of 3D representations, augmented reality and navigation abilities directly on the visitor’s device can lead to a personalized visit, enabling the visitor to have an experience tailored on his/her needs. In this framework, this paper aims at investigating the potentialities of smartphone stereo-vision to improve the geometric information about the artworks available on the visitor’s device. More specifically, in this work smartphone stereo-vision will used as a 3D model generation tool in a 3D artwork recognition system based on a neural network classifier.