Volume XLII-2/W10
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLII-2/W10, 45-51, 2019
https://doi.org/10.5194/isprs-archives-XLII-2-W10-45-2019
© Author(s) 2019. This work is distributed under
the Creative Commons Attribution 4.0 License.
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLII-2/W10, 45-51, 2019
https://doi.org/10.5194/isprs-archives-XLII-2-W10-45-2019
© Author(s) 2019. This work is distributed under
the Creative Commons Attribution 4.0 License.

  17 Apr 2019

17 Apr 2019

VIRTUAL TOUR IN THE SUNKEN “VILLA CON INGRESSO A PROTIRO” WITHIN THE UNDERWATER ARCHAEOLOGICAL PARK OF BAIAE

F. Bruno1,2, A. Lagudi2, L. Barbieri1, M. Cozza2, A. Cozza2, R. Peluso2, B. Davidde Petriaggi3, R. Petriaggi3, S. Rizvic4, and D. Skarlatos5 F. Bruno et al.
  • 1Department of Mechanical, Energy and Management Engineering (DIMEG), University of Calabria, 87036 Rende (CS), Italy
  • 23DResearch s.r.l., 87036 Rende (CS), Italy
  • 3Istituto Superiore per la Conservazione ed il Restauro, 00153 Roma, Italy
  • 4Faculty of Electrical Engineering, Department of Computer Science, University of Sarajevo, 71000 Sarajevo, Bosnia and Herzegovina
  • 5Department of Civil Engineering and Geomatics, Cyprus University of Technology, 3036 Limassol, Cyprus

Keywords: Virtual Reality, Virtual Heritage, 3D hypothetical reconstruction, digital storytelling, Virtual Diving

Abstract. The paper presents the application of some Virtual Reality technologies developed in the Horizon 2020 i-MARECulture project to the case study of the sunken “Villa con ingresso a protiro”, dated around the II century AD, and located in the Marine Protected Area - Underwater Park of Baiae (Naples).

The i-MARECulture project (www.imareculture.eu), in fact, aims to improve the public awareness about the underwater cultural heritage by developing new tool and techniques that take advantage of the virtual reality technologies to allow the general public to explore the archaeological remains outside of the submerged environment.

To this end, the paper details the techniques and methods adopted for the development of an immersive virtual tour that allow users to explore, through a storytelling experience, a virtual replica and a 3D hypothetical reconstruction of the complex of the “Villa con ingresso a protiro”.