Volume XLII-2/W10
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLII-2/W10, 107-111, 2019
https://doi.org/10.5194/isprs-archives-XLII-2-W10-107-2019
© Author(s) 2019. This work is distributed under
the Creative Commons Attribution 4.0 License.
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLII-2/W10, 107-111, 2019
https://doi.org/10.5194/isprs-archives-XLII-2-W10-107-2019
© Author(s) 2019. This work is distributed under
the Creative Commons Attribution 4.0 License.

  17 Apr 2019

17 Apr 2019

CAN AN INEXPENSIVE PHONE APP COMPARE TO OTHER METHODS WHEN IT COMES TO 3D DIGITIZATION OF SHIP MODELS

M. Lewis and C. Oswald M. Lewis and C. Oswald
  • Ship Reconstruction Laboratory, Nautical Archaeology Program, Department of Anthropology, Texas A&M University, USA

Keywords: 3D, Digitization, Ship Models, Photogrammetry Comparisons

Abstract. This study compares the differences between traditional 3D modeling software such as ‘Agisoft Metashape’ and the recently released smartphone application ‘Qlone’. Specifically, this study examines how well each software handles creating 3D renderings of ship models. Comparisons between quality, complexity handling, time, cost, and equipment requirements will be examined to better understand each program's strengths and weaknesses. Ultimately, Agisoft Metashape will demonstrate that it is still the preferred method for most professional and academic use for its high precision accuracy. While Qlone may be a reasonable choice for the average hobbyist or enthusiast due to its availability and relatively low cost.