Volume XLI-B2
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLI-B2, 683-687, 2016
https://doi.org/10.5194/isprs-archives-XLI-B2-683-2016
© Author(s) 2016. This work is distributed under
the Creative Commons Attribution 3.0 License.
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLI-B2, 683-687, 2016
https://doi.org/10.5194/isprs-archives-XLI-B2-683-2016
© Author(s) 2016. This work is distributed under
the Creative Commons Attribution 3.0 License.

  08 Jun 2016

08 Jun 2016

UNDERSTANDING HUMAN PERCEPTION OF BUILDING CATEGORIES IN VIRTUAL 3D CITIES - A USER STUDY

P. Tutzauer1, S. Becker1, T. Niese2, O. Deussen2, and D. Fritsch1 P. Tutzauer et al.
  • 1Institute for Photogrammetry, University of Stuttgart, Germany
  • 2Dept. of Computer and Information Science, University of Konstanz, Germany

Keywords: Urban Modeling, Scene Understanding, Building Classification, 3D, Perception, User Study

Abstract. Virtual 3D cities are becoming increasingly important as a means of visually communicating diverse urban-related information. To get a deeper understanding of a human’s cognitive experience of virtual 3D cities, this paper presents a user study on the human ability to perceive building categories (e.g. residential home, office building, building with shops etc.) from geometric 3D building representations. The study reveals various dependencies between geometric properties of the 3D representations and the perceptibility of the building categories. Knowledge about which geometries are relevant, helpful or obstructive for perceiving a specific building category is derived. The importance and usability of such knowledge is demonstrated based on a perception-guided 3D building abstraction process.