Volume XL-4/W4
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XL-4/W4, 51-55, 2013
https://doi.org/10.5194/isprsarchives-XL-4-W4-51-2013
© Author(s) 2013. This work is distributed under
the Creative Commons Attribution 3.0 License.
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XL-4/W4, 51-55, 2013
https://doi.org/10.5194/isprsarchives-XL-4-W4-51-2013
© Author(s) 2013. This work is distributed under
the Creative Commons Attribution 3.0 License.

  26 Nov 2013

26 Nov 2013

A 3D Model Based Imdoor Navigation System for Hubei Provincial Museum

W. Xu1, M. Kruminaite1, B. Onrust1, H. Liu1, Q. Xiong2, and S. Zlatanova3 W. Xu et al.
  • 1Delft University of Technology, Faculty of Architecture and the Built Environment, Delft, the Netherlands
  • 2State Key Laboratory of Information Engineering in Survey, Mapping and Remote Sensing, Wuhan University, Wuhan, China
  • 3GIS Technology, OTB - Research for the Built Environment, Faculty of Architecture and the Built Environment, Delft University of Technology, Jaffalaan 9, 2628 BX Delft, the Netherlands

Keywords: Three-dimensional, Navigation, Mobile, Application, Database

Abstract. 3D models are more powerful than 2D maps for indoor navigation in a complicate space like Hubei Provincial Museum because they can provide accurate descriptions of locations of indoor objects (e.g., doors, windows, tables) and context information of these objects. In addition, the 3D model is the preferred navigation environment by the user according to the survey. Therefore a 3D model based indoor navigation system is developed for Hubei Provincial Museum to guide the visitors of museum. The system consists of three layers: application, web service and navigation, which is built to support localization, navigation and visualization functions of the system. There are three main strengths of this system: it stores all data needed in one database and processes most calculations on the webserver which make the mobile client very lightweight, the network used for navigation is extracted semi-automatically and renewable, the graphic user interface (GUI), which is based on a game engine, has high performance of visualizing 3D model on a mobile display.