Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLI-B5, 383-390, 2016
http://www.int-arch-photogramm-remote-sens-spatial-inf-sci.net/XLI-B5/383/2016/
doi:10.5194/isprs-archives-XLI-B5-383-2016
 
15 Jun 2016
VIRTUAL RECONSTRUCTION OF LOST ARCHITECTURES: FROM THE TLS SURVEY TO AR VISUALIZATION
R. Quattrini1, R. Pierdicca2, E. Frontoni2, and R. Barcaglioni1 1DICEA, Dept. of Civil and Building Engineering and Architecture, Polytechnic University of Marche, Ancona, Italy
2DII, Dept. of Civil and Building Engineering and Architecture, Polytechnic University of Marche, Ancona, Italy
Keywords: Point cloud processing, virtual anastylosis, augmented reality, roman archaeology, Vitruvius Abstract. The exploitation of high quality 3D models for dissemination of archaeological heritage is currently an investigated topic, although Mobile Augmented Reality platforms for historical architecture are not available, allowing to develop low-cost pipelines for effective contents. The paper presents a virtual anastylosis, starting from historical sources and from 3D model based on TLS survey. Several efforts and outputs in augmented or immersive environments, exploiting this reconstruction, are discussed.

The work demonstrates the feasibility of a 3D reconstruction approach for complex architectural shapes starting from point clouds and its AR/VR exploitation, allowing the superimposition with archaeological evidences. Major contributions consist in the presentation and the discussion of a pipeline starting from the virtual model, to its simplification showing several outcomes, comparing also the supported data qualities and advantages/disadvantages due to MAR and VR limitations.

Conference paper (PDF, 1684 KB)


Citation: Quattrini, R., Pierdicca, R., Frontoni, E., and Barcaglioni, R.: VIRTUAL RECONSTRUCTION OF LOST ARCHITECTURES: FROM THE TLS SURVEY TO AR VISUALIZATION, Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLI-B5, 383-390, doi:10.5194/isprs-archives-XLI-B5-383-2016, 2016.

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