Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XL-5/W7, 387-394, 2015
http://www.int-arch-photogramm-remote-sens-spatial-inf-sci.net/XL-5-W7/387/2015/
doi:10.5194/isprsarchives-XL-5-W7-387-2015
© Author(s) 2015. This work is distributed
under the Creative Commons Attribution 3.0 License.
 
13 Aug 2015
Combining Digital Archives Content with Serious Game Approach to Create a Gamified Learning Experience
D.-T. Shih1, C. L. Lin2, and C.-Y. Tseng3 1Dept. of Digital Multimedia Design, China University of Technology, Taipei, Taiwan
2Dept. of Cultural and Creative Industries Management, National Taipei University of Education, Taipei, Taiwan
3Dept. of Digital Multimedia Design, China University of Technology, Taipei, Taiwan
Keywords: Digital Archives, Gamification, Serious Game, Hukou Old Street Abstract. This paper presents an interdisciplinary to develop content-aware application that combines game with learning on specific categories of digital archives. The employment of content-oriented game enhances the gamification and efficacy of learning in culture education on architectures and history of Hsinchu County, Taiwan. The gamified form of the application is used as a backbone to support and provide a strong stimulation to engage users in learning art and culture, therefore this research is implementing under the goal of “The Digital ARt/ARchitecture Project”.

The purpose of the abovementioned project is to develop interactive serious game approaches and applications for Hsinchu County historical archives and architectures. Therefore, we present two applications, “3D AR for Hukou Old ” and “Hsinchu County History Museum AR Tour” which are in form of augmented reality (AR). By using AR imaging techniques to blend real object and virtual content, the users can immerse in virtual exhibitions of Hukou Old Street and Hsinchu County History Museum, and to learn in ubiquitous computing environment.

This paper proposes a content system that includes tools and materials used to create representations of digitized cultural archives including historical artifacts, documents, customs, religion, and architectures. The Digital ARt / ARchitecture Project is based on the concept of serious game and consists of three aspects: content creation, target management, and AR presentation. The project focuses on developing a proper approach to serve as an interactive game, and to offer a learning opportunity for appreciating historic architectures by playing AR cards. Furthermore, the card game aims to provide multi-faceted understanding and learning experience to help user learning through 3D objects, hyperlinked web data, and the manipulation of learning mode, and then effectively developing their learning levels on cultural and historical archives in Hsinchu County.

Conference paper (PDF, 17810 KB)


Citation: Shih, D.-T., Lin, C. L., and Tseng, C.-Y.: Combining Digital Archives Content with Serious Game Approach to Create a Gamified Learning Experience, Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XL-5/W7, 387-394, doi:10.5194/isprsarchives-XL-5-W7-387-2015, 2015.

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